Game Developers Choice Awards Recipients Named
Grand Theft Auto III, Yuji Naka Take Top Honors
SAN JOSE, CA - March 22, 2002 - The International Game Developers
Association (IGDA) has announced the recipients of the 2nd Annual
Game Developers Choice Awards, game development's highest honors. The
awards were presented last night during a ceremony at the San Jose Civic Auditorium
during this year's annual Game
Developers Conference (GDC).
The celebration honors innovation as well as technical and artistic achievement in interactive entertainment. The nominations were open to all game developers, ensuring a true reflection of development community opinion.
"The Game Developers Choice Awards are a special moment during the year when we pause to honor fellow developers who create exceptional and innovative games," said Jason Della Rocca, program director of the IGDA. "Recipients of these accolades know they are being recognized by their peers and there is no greater honor than that."
The 2nd Annual Game Developers Choice Awards recipients are:
Game of the Year
Grand Theft Auto III (DMA Design/Rockstar Games)
Rookie Studio of the Year
Bohemia Interactive Studio for Operation Flashpoint
Original Game Character of the Year
Daxter from Jak & Daxter: The Precursor Legacy
Excellence in Audio
Marty O'Donnell & team for sound effects in Halo: Combat Evolved
Excellence in Game Design
GTA3 team for game play in Grand Theft Auto III
Excellence in Level Design
Fumito Ueda & team for level design in Ico
Excellence in Programming
Richard Evans for artificial intelligence in Black & White
Excellence in Visual Arts
Fumito Ueda & team for art direction in Ico
Game Innovation Spotlights
Black & White (Lionhead Studios)
Grand Theft Auto III (DMA Design/Rockstar Games)
Ico (Sony Computer Entertainment, Inc.)
Majestic (Electronic Arts)
Rez (United Game Artists)
Three special honors, selected by the Game Developers Choice Awards advisory
board, were presented at the awards ceremony:
Lifetime Achievement Award
Yuji Naka, president and CEO of Sega's SONICTEAM, for the innovative and award-winning
work he has produced during his career, including the creation of SEGA®
mascot, Sonic The Hedgehog(TM).
First Penguin Award
Hubert Chardot, for his risk-taking work on Alone in the Dark, a game that
started the "survival-horror" genre.
IGDA Award for Community Contribution
Jeff Lander, for his writings on game development, community building efforts
and student outreach.
More information on the awards and recipients can be found at www.igda.org/awards.
About the IGDA
The International Game Developers Association is a non-profit association
established by game developers to foster the creation of a worldwide game
development community. The IGDA's mission is to build a community of game
developers, which leverages the expertise of its members for the betterment
of the industry and the development of the art form. For more information
on IGDA, please visit www.igda.org
or e-mail info@igda.org.
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Providing resources for game development for more than 10 years, the Gama
Network is where professional creators of interactive entertainment come for
information, interaction, and inspiration. The Gama Network includes the Game
Developers Conference, the Independent Games Festival, Game Developer magazine,
and Gamasutra.com. For more information, please visit www.gamanetwork.com.
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