
Systems Engineer
Behaviour
Data-driven and flexible node-based behaviour engine for items, abilities, quests, enemies, achievements, and more.
Inventory
Complete item and inventory system with transactions, constraints, equipment, tooltips, and more.
Entities
Highly-optimized ECS with a native and intuitive C# API.
Lodestone
An asset build pipeline, asset database, and build system.
Gameplay Programmer

Mini Miner
The Game Boy demake of the Nintendo DS Pokémon Diamond and Pearl underground mining minigame.
Astral Elites
The physics-based and fast-paced asteroid clone for the modern era.

Raid Healer Simulator
The UI-only simulator of the raid healer experience featuring verbal abuse.

Snoot
The cute crafting game to restore nature and life to the world.
Backend Engineer
Tools Programming
Holodrone
Automatic screenshot capture for automated testing and icon generation.
Gradients
Asset-based gradient editing.
Skill Tree Editor
Inspired by the skill tree in 'Path of Exile', a skill tree editor capable of making massive skill trees.
Lodestone
A standalone asset editor, management, and build system.
Samples
Automation of code documentation, render code samples with advanced syntax highlighting.
AssetIcons
Published on the Unity Asset Store, a tool for generating icons for your assets.
Education

The Dwellers
A 3D dungeon crawler game demo with a full RPG item system, featuring a wide range of weapons and other equipment.

Voxel Multiplayer
A voxel-art multiplayer PvP game with a custom voxel-art terrain generator for rendering large worlds.

The New Earth Conflict
A realtime space battle where you take control over a battleship and pilot it into battle against an AI team.

Crypt Crawl
A pixel-art dungeon crawler with a custom tile rendering and rule-based tiles made before Unity created their own.