Stars
Run Stable Diffusion on Mac natively
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
Must-read and classic books of computational geometry and computer graphics
A comprehensive path-finding library for grid based games
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support.
skylens-inc / ue4-style-guide
Forked from Allar/ue5-style-guide让Unreal Engine 4工程更加规范
Dark theme patch for any version of Unity for Windows, MacOS and Linux.
InjectFix is a hot-fix solution library for Unity
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
A port of Evan Wallace's "Water Demo" for WebGL to Unity.
A class-leading water system implemented in Unity