- Berlin
- squoze.net, pdp-6.net
- @akero_p
Stars
Simulate physics on generalized coordinate systems using Hamiltonian Mechanics and automatic differentiation. Don't throw away your shot.
I share with you a range of quantum physics papers i've accumulated during years. Maybe it will be useful for you.
SuperPrompt is an attempt to engineer prompts that might help us understand AI agents.
Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions
Functional Reactive Programming domain-specific language for efficient hybrid systems
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
Beginnings of Data Collection for building working VR Models of DEC Computers
The PDP-8/X architecture, a 32-bit variant of the PDP-8
👩🔬 A web-based, open-access platform for linguistic research on old indic texts
This project is a simulation of thousands of particles that reproduce gravity to simulate galaxies. It uses ThreeJS for 3D rendering and shaders to calculate the movement of particles in real-time.
NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
PAL encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
Mesh optimization library that makes meshes smaller and faster to render
hughpyle / ttyemu
Forked from Random832/ttyemuTeletype model 33 emulator
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.
Diagrams showing relationships between Vulkan objects and how they're used.
Franz Lisp sources and executables; Running an old Franz Lisp interpreter under a new NetBSD
matrix (web-based green code rain, made with love)
A Lisp interpreter written in untyped lambda calculus
3D software renderer written with a very old dialect of C for the Motorola 68000 processor.