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Starred repositories
It is used to respond to HttpClient requests for unit testing.
In-memory SQL engine in Go sql/driver for testing purpose
MCP Server to integrate Unity Editor game engine with different AI Model clients (e.g. Claude Desktop, Windsurf, Cursor)
Unity HTFramework, a rapid development framework of client based on Unity.
A Datacenter Scale Distributed Inference Serving Framework
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Embedded Go Database, the fast alternative to SQLite, gorm, etc.
Staging repo for development of native port of TypeScript
No fortress, purely open ground. OpenManus is Coming.
Twig is a fast, memory-efficient Twig template engine implementation for Go.
Command & Conquer: Remastered Collection
Minecraft clone from scratch with only OpenGL
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
An in-memory cache with item expiration and generics
The 2013 edition of the Source SDK
Experience email the way you want with 0 – the first open source email app that puts your privacy and safety first (coming soon). Join the discord: https://discord.gg/0email
This program is designed to demonstrate various process injection techniques
VirtualMetric DataStream Documentation
A pure go General-purpose Task-parallel Programming Framework with integrated visualizer and profiler
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.
Fully open reproduction of DeepSeek-R1