Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
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Updated
Sep 13, 2021 - C
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig
Real-time 3D collision detection for convex polyhedrons using the Gilbert–Johnson–Keerthi (GJK) algorithm
Implementation of 2D GJK and EPA algorithms in C for collision detection with demos for native builds, webASM, and TI-84+ CE
A basic implementation of the GJK algorithm using Raylib rendering
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